Rules

In case of rules contradictions in different languages the priority is given to those in English.

1. Empire nominations and rules

General regulation
1) The rating of the opposing teams cannot differ by more than half a point in battles 1x1, 2x2, 3x3 (Except the mutual consent of the players). If the team in mode 1 on 1 there is no suitable player, you have to play in mode 2-2 or 3-3. If the team in mode 2-2 is not suitable for the level of pairs, and 3-3 can not dock, the players take into account the minimum score difference.
From the attacks of barbarian (pirate), you can set the player with a points difference of +/- 0.5, and if it's not, then it is subject to the minimum difference of points.
(For C-1) If the player's rating consists of two numbers, the right digit is considered, if this kind of rating one in the team (for example, 8.5-9 in the game 1x1 is considered to be for 9, and if the game 2x2, and both players have a rating of two digits, then one is considered the left digit, )
2) Empire of the host defense from Crusader, can't put a player above their level by more than +2.
3) If the Empire was put up not suitable on levels of the player for games 1x1, 2x2, 3x3, then you need to replace it, and the gold is for the replacement of the player is deducted from the Treasury.
4) (For a 3x3, 2x2 game) If players are unable to play in the events of 3 days or less because of different time zones, as well as other good reasons (no konekta or inability prisoedenitsa), the players can play 2 on 2 (1x1) (the number of participants is necessary to write immediately after making the call the two empires)
For С-1
"Calls can be replaced 3x3 2x2 and 1x1 consensual, the 2x2 game can be replaced just to play 1v1 also consensual. If the defending team refuses, or deliberately shies away from the game in the format indicated by the attacking party, then, upon presentation of evidence(such as screenshots, for example), evading the game team will be put technical defeat. Respect someone else's choice! A convenient format you can set the attack and when defending you have to play in the format chosen by the opponent."

1.1 Empire contest is conducted in three nominations with the following rules:

Rules for nomination 1000, 0 pt 322, 1х1, 2х2, 3х3 (Cossacks1)
1) Land
2) Plain
3) Resources - lean
4) Start options - start with ballon
5) Construction of the market is allowed but use is prohibited
6) No cannons
7) Mines - 322, diplomatic center forbidden
8) Capture - only artillery
9) Blocking and destruction of mines and buildings are permitted. To destroy buildings only with grenades. The construction of archers in Algeria and Tatars in Turkey is prohibited
10) Hills and raids allowed
11) other option - default
12) Game on score (2 hours)
13) One game only
14) (For a 3x3 game) If players are unable to play in the events of 3 days or less because of different time zones, as well as other good reasons (no conect or inability prisoedenitsa), the players can play 2 on 2 (the number of participants is necessary to write immediately after making the call the two empires)

Rules for nomination 1000 0 pt (Cossacks3)
1) Season: Summer
2) Map shape: Land
3) Terrain type: Plain
4) Starting resources: Normal(1000)
5) Minerals: Poor
6) Map size: Tiny
7) Dip center and market: Default
8) Peace time: no peace time
9) Capture: no capturing peasants
10) Score – total destruction
11) Adviser assistant: no assistant
12) Game Speed: Very fast
13) Limit of population: Without limitation
14) All other options: default
14) One game only

Rules for nomination 1000 0pt, 2х2 (Cossacks3)
1) Season: Summer
2) Map shape: Continent
3) Terrain type: Plain
4) Starting resources: Normal(1000)
5) Minerals: Poor
6) Map size: х2
7) Dip center and market: Default
8) Peace time: no peace time
9) Capture: no capturing peasants
10) Score – total destruction
11) Adviser assistant: no assistant
12) Game Speed: Very fast
13) Limit of population: Without limitation
14) Allies: Nearby
15) All other options: default
16) One game only

Rules for nomination 5000 0pt, 1х1, 2х2 (Cossacks3)
1) Season: Summer
2) Map shape: Land
3) Terrain type: Highlands
4) Starting resources: Thousands(5000)
5) Minerals: Rich
6) Map size: Tiny
7) Dip center and market: Default
8) Peace time: no peace time
9) Capture: no capturing peasants
10) Score – total destruction
11) Adviser assistant: no assistant
12) Game Speed: Very fast
13) Limit of population: Without limitation
14) Allies: Nearby
15) All other options: default
16) One game only

Rules for nomination 5000 15pt, 1х1, 2х2 (Cossacks3)
1) Season: Summer
2) Map shape: Land
3) Terrain type: Highlands
4) Starting resources: Thousands(5000)
5) Minerals: Medium
6) Map size: Tiny
7) Dip center and market: Default<
8) Peace time: 15 min
9) Capture: no capturing peasants
10) Score – total destruction
11) Adviser assistant: no assistant
12) Game Speed: Very fast
13) Limit of population: Without limitation
14) Allies: Nearby
15) All other options: default
16) It is forbidden to extract any resources in neutral territory until the end of peace time!
17) One game only

Rules for nomination Multioption, 1x1, 2х2 (Cossacks3)
1) Season: Summer
2) Map shape: Random (Land, Single continent)
3) Terrain type: Plain
4) Starting resources: Random (Normal, Rich, Thousands)
5) РMinerals: Medium
6) Map size: Normal
7) Dip center and market: Random (default, no market, no DC, without both)
8) Peace time: Random (no peace time, 10 min, 15 min)
9) Capture: no capturing peasants
10) 18th century options: Random (default, never, immediately)
11) Score – total destruction
12) Adviser assistant: no assistant
13) Game Speed: Very fast
14) Limit of population: Without limitation
15) Allies: Nearby
16) All other options: default
17) One game only

1.2. The following variants of games are possible: 1 vs 1, 2 vs 2, 3 vs 3. In case of 2 vs 2, 3 vs 3 game, the partners are selected from their tourney teams based on the rule of ranking in paragraph 1. The participation of a player that attacked the province and a player that protects it are compulsory.

1.3 Auto save for all nominations 4 min. (Cossacks1)

1.4 The game colors at all nominations can be any excluding white. (Cossacks1)

1.5 In all games of specific challenge in Empire, the challengers must have same nation appointed by the system in random way. Exception is players-crusaders who choose nation at their discretion.

1.6 Admins of Empire may change the rules of each nomination,introduce new and eliminate existing ones.

2. Game time, TW, TD and the procedure for the removal of the match.

2.1. The time allocated for one game is 1 week. If the opponents want to play after all, this time can be extended.

2.2. TW - win the first player (attacker). TD-second (defender). TW / TD can be exposed if from the moment of purpose of game passed 2 full days.

2.3. Upon approval TD/TW administrators primarily come from the content of the messages of the players in the interface of "Msg". If there is no doubt about the correctness of TD/TW, it can be approved by the administrator immediately. If you doubt the correctness of TD/TW it "hangs" in the provisional results 2 days and then approved by the administrator.

2.4. The match can be withdrawn (cancelled) if players are unable to play it due to their different time zones or for other valid reasons. The match can be withdrawn not earlier than 120 hours from the date of appointment of the match. At the same time, the attacking player does not return gold.

3. Responsibility for cheating.

3.1 It is prohibited to use the cheats (heating) in Empire.

3.2 Cheats mean any programs or patches that make imbalance in the game
- directly affecting the characteristics of units
- changing the quantity of resources

3.3 Adminstration of the Empire individually decides if the patch or program refers to the cheats (except specified cases - see p. 2.4).

3.4 Cheats do not include (Cossacks1)
- Denmark patch
- video patches from GSC or AVAR, that allow to run the game on a new generation of graphics cards.

3.5 For using the cheats player will be immediately excluded from the league for an indefinite period.

3. Arguments in Empire and responsibility for the violation of rules.

4.1. All disputable situations are considered by Empire admins, they are neutral and their decisions are indisputable.

4.2. The admins can assign the following measures for the violation of current rules or any other non-sporting behavior: withdrawal from Empire, dismiss to pirates, financial penalties, technical defeat, etc. Besides the player, his empire can also be punished (province confiscation, financial penalties).

4.3. While choosing the measures, admins estimate the Weight of offence, player's approach to it, his preceding behavior and other worthy circumstances.